Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Closed Thread
 
Thread Tools Display Modes
Old Nov 12, 2007, 04:33 PM // 16:33   #941
Krytan Explorer
 
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
Advertisement

Disable Ads
Default

as long as they dont charge 10 bucks for every name change like that super greedy blizzard is doing.
and if they do this they have to make that you can only change your name once every 40 days to prevent abuse of it.
warcrap is offline  
Old Nov 13, 2007, 01:20 AM // 01:20   #942
Frost Gate Guardian
 
Catrion-Leyt's Avatar
 
Join Date: Sep 2007
Location: In this remote place called hell.
Guild: Archons Ascendant [Arch]
Profession: R/E
Default

All I can say is that this would be great to end my 30 month wait to fix my warrior's name. The "Silverblad" has been bothering me... It's about time for a name change.

I've tried the remaking several times, but I do not want to go through that again.
Catrion-Leyt is offline  
Old Nov 13, 2007, 11:14 AM // 11:14   #943
Lion's Arch Merchant
 
Join Date: May 2007
Default

Don't know if this has already been posted here, but since there are still people "signing" it, this means that it has not been seen.
Anyway here's Gaile's word on name changing:

SOURCE : http://wiki.guildwars.com/wiki/User_...ge_in_PvE_name.

Quote:
[...] We cannot change a character name. We can put a flag on an account that then requires a player to do so. Why do we not offer name changing in the game, by request? First, because there are costs involved for us, and having someone set those flags takes time that we'd rather they were investing in more globally-valuable things. Secondly, as Biz points out, there are enormously complex elements involved with a name change having to do with personalized and customized items. When we require a name change, customized items are lost to the player, but that's ok, because that loss is the "cost" of choosing an offensive name in the first place. However, if someone requests a name change, each and every personalized/customized item would need to be flagged, and, again, that's not something we want to have our employees doing, when there are more important things to do. Lastly, changing names at random can open a window for griefers, because they can cause trouble, slip away, change name, and avoid getting caught by name report.

I have asked about the possibility of offering a name-change option in Guild Wars 2, and I know we will look into that. However, be aware that other games -- even those with a monthly fee -- charge for this service, and if we offer this option, I am quite sure that we would charge as well. Then it is up to the player if a name change is so important that he is willing to pay the fee, and it also disincents players from doing name changes as part of griefing other players. --Gaile 20:20, 7 October 2007 (UTC)
Hope this helps.

Last edited by Mangione; Nov 13, 2007 at 11:29 AM // 11:29.. Reason: Wrong Verb. Sorry, English is not my main language.
Mangione is offline  
Old Nov 13, 2007, 12:34 PM // 12:34   #944
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Default

donot let the name change grow....its a stupid and useless idea and especially if to add money to it.
mystical nessAL is offline  
Old Dec 01, 2007, 05:38 PM // 17:38   #945
Pre-Searing Cadet
 
Join Date: Sep 2007
Profession: E/D
Default

Let the name change grow - it's something that nearly every game should have, especially in an mmo type wherein character creation is an extremely time involving process. Yes I understand it is (and theres no better way to say it) a pain in the ass for GW staff to complete a name change, especially when it would involve also changing all custom equipment - however compared to the time and effort it would take for a player to re-create an old character the task for GW staff seems rather trivial, and were a fee to be implemented for such a feature they would be more then compensated for their effort.

And if you would like to take this a step further, I doubt it would take much work to simply modify the game engine so that when a name is changed all equipment of that customized name also changes. Were this to be done name changes could be completed much easier, for example an autonomous system could be used. You could log into the Guild Wars Store and simply pay for the name change, and next time you were to log in a pop up could appear prompting the name change and once the request was send the name and equipment could be automatically renamed, the process could theoretically be made into a simple variable/memory re-assignment. And of course implementing an autonomous system would completely eradicate the "human element" of this issue technically making the fee for the name change nearly 100% profit. Comments? Suggestions? Please... And if you wish, completely destroy my theory :P...
Zarathustra is offline  
Old Dec 01, 2007, 05:43 PM // 17:43   #946
Pre-Searing Cadet
 
Join Date: Sep 2007
Profession: E/D
Default

Quote:
Originally Posted by mystical nessAL
donot let the name change grow....its a stupid and useless idea and especially if to add money to it.
If you wish to make such a statement; please for the sake of the rest of us take the time to, if not spell correctly, than at least to use some form of grammar.
Zarathustra is offline  
Old Dec 01, 2007, 05:46 PM // 17:46   #947
Pre-Searing Cadet
 
Join Date: Dec 2006
Profession: P/
Default

You should only be able to change your name once to avoid confusion.

If so, I'd love this feature because I am another that suffers from a horrible role playing name: Canadian Fire.
Nick1152 is offline  
Old Dec 08, 2007, 07:29 AM // 07:29   #948
Lion's Arch Merchant
 
Join Date: Jul 2005
Location: Wisconsin
Guild: Guardians Alliance [ALLY] now recruiting
Profession: D/A
Default

I think kyra featherbrow said it best

Quote:
I find this view a little onesided, as there are certain cases where name changes should be applicable. There are characters out there that are reaching 2 and a half years now; to say that one might not mature in 2 and a half years, might become a different person is simply untrue.

Say someone started playing when they were 14 and a half, and being the asinine little teenager they were, named their character Xx I Pwn You Xx or some other ridiculous title. They grow on, taking their career through and through until the present; now 17 and still playing GW, they realize how incredibly idiotic and jokeworthy the name was, but don't want to lose a well invested character by remaking.

Or take my own case; I am an RPer, and my character recently married in game. Par the custom, I would love to change her last name to that of my husband's, but because of the name limitations, this is not possible. Characters (like people, par the last example) change over time - a name change feature to reflect that would be sublime.

If truly necessary, we could put in a large requirement to get that name change, that shows you've got a large and dedicated investment in a particular character. 10k, or 100 skill points, or something of the like.
holyjew888 is offline  
Old Dec 08, 2007, 07:49 AM // 07:49   #949
Jungle Guide
 
Lady Raenef's Avatar
 
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
Default

Hair grows. I want long hair for my warrior. Lady Raenef, not sure if I'd change it though.

/signed.
Lady Raenef is offline  
Old Dec 08, 2007, 01:32 PM // 13:32   #950
Desert Nomad
 
Prof Of Black's Avatar
 
Join Date: Nov 2006
Location: @ Sensation Black
Guild: Death is Energy [DIE] ~ Raining fame alliance
Default

/signed

You can change your name once in 30 days.

~Prof.
Prof Of Black is offline  
Old Dec 08, 2007, 01:47 PM // 13:47   #951
Krytan Explorer
 
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
Default

The "flag name" thing is bs. Your account number never changes. Whatever name you have is linked to that account. If they don't have a problem with you deleting and recreating multiple pvp characters, there should be no issue, even less of one, to change your name on a character.

/signed
Clarissa F is offline  
Old Dec 08, 2007, 01:48 PM // 13:48   #952
Academy Page
 
Divinity Sword's Avatar
 
Join Date: May 2007
Location: Washington
Guild: Dragons of the Rose
Profession: R/
Default

Mixed feelings on this one.

On one hand what kyra featherbrow said, I agree with.
On the other hand I also agree with Gaile. The GW team in general should be working globally.

I'm going with a /notsigned. Though they should most definitely implement this in GW2.
Divinity Sword is offline  
Old Dec 08, 2007, 02:52 PM // 14:52   #953
Desert Nomad
 
T1Cybernetic's Avatar
 
Join Date: Sep 2005
Location: Wakefield, West Yorkshire, Uk, Nr Earth
Guild: Alternate Evil Gamers [aeg]
Profession: N/
Default

I finaly plucked up the courage to restart a couple of characters "dervish + assasin and mesmer" all because of a simple name problem sucks to be me at the mo.

/Signed so i dont have to re'roll out any more characters!

Last edited by T1Cybernetic; Dec 20, 2007 at 04:36 PM // 16:36..
T1Cybernetic is offline  
Old Dec 13, 2007, 07:08 AM // 07:08   #954
Academy Page
 
Join Date: Dec 2007
Location: Earth (mega lawl)
Guild: Lubricated Volcano Love
Default

If all characters were assigned a code, such as:
<account number>-<character code>
Then names would be bound to these codes, customised items would look to these codes to retrieve character names... Then name changing would be as simple as rebinding a name to that code.
No flagging, no staff involvement, just 10k and the 'Jimmy The Record Keeper [Renamer]' NPC. Name changing would of course be disabled for a month after each change, and name records would be kept in logs for an hour or two after a name change(preventing other people from taking the name and being reported), for reporting, friending, ignoring and guild recruiting purposes.

(This way, when the /report command is used, the code currently bound or in the name log would be sent, not the name, thus avoiding reports would not be a problem.)

Also a nice gold sink.
I'm sorry if this was previously suggested.

Last edited by tracco; Dec 13, 2007 at 07:11 AM // 07:11..
tracco is offline  
Old Dec 20, 2007, 12:54 PM // 12:54   #955
Frost Gate Guardian
 
Takuna's Avatar
 
Join Date: Jan 2007
Guild: Lievs Death Squad [LDS]
Default

Yeah. I think that would be a good idea, so long as the character's original name still came up next to theirs in the friend's panel or something. Also, it shouldn't be easy, so as to prevent abuse.

Oh yes, also a time limit after you've changed it once. More than a month, though. Four to six months, maybe. What, you going to change your name every month? What's the point in that?

Last edited by Takuna; Dec 20, 2007 at 01:08 PM // 13:08..
Takuna is offline  
Old Dec 20, 2007, 03:13 PM // 15:13   #956
Frost Gate Guardian
 
murtagh deadmoon's Avatar
 
Join Date: Nov 2006
Guild: Call to the Torment {CttT}
Profession: A/
Default

/signed, some people have put up some very solid argument for it.
murtagh deadmoon is offline  
Old Dec 20, 2007, 03:24 PM // 15:24   #957
Frost Gate Guardian
 
Fidelity's Avatar
 
Join Date: Sep 2007
Default

Quote:
Originally Posted by Divinity Sword
Mixed feelings on this one.

On one hand what kyra featherbrow said, I agree with.
On the other hand I also agree with Gaile. The GW team in general should be working globally.

I'm going with a /notsigned. Though they should most definitely implement this in GW2.
Agreed with the above. Would like to see this as a sort of "charge for a name change" feature in GW2. I've restarted several characters myself due to growing tired of the names. But if anything it just taught me to take my time when choosing a name in the future that i'd still be happy with a year or 2 down the line.

/notsigned
Fidelity is offline  
Old Dec 20, 2007, 05:15 PM // 17:15   #958
Frost Gate Guardian
 
Vaal 84's Avatar
 
Join Date: Oct 2007
Location: UK
Profession: R/
Default

/signed without question.

i don't play my monk any more because he's got a dumb name. Given the nature of Guild "title" wars i really can't be bothered to start again and re do 3 campaigns and the expansion. i love the game, i just don't love re doing the game over, and over.
Vaal 84 is offline  
Old Dec 20, 2007, 07:08 PM // 19:08   #959
Desert Nomad
 
TheRaven's Avatar
 
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
Default

Hmmm, I've always been against this idea in the past. I mean, come on people, put a little thought into your name when you pick it. You're gonna be stuck with it for a long time.

However, I wouldn't mind seeing the feature added as a possible source of revenue for A-net. Charge $10 or $15 for a name change. Enough to cover the time and expense of an employee having to manually change the name and all items customized to that name plus a little extra for profit.
TheRaven is offline  
Old Dec 20, 2007, 07:20 PM // 19:20   #960
Ascalonian Squire
 
Join Date: Dec 2007
Guild: Croughton Mafia [KRYO]
Profession: Me/N
Default

/signed

It would be nice to change my name...
The Dreamcatchers is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Is their a way to add energy to your character? blackbisket33 Questions & Answers 23 Oct 30, 2007 04:34 PM // 16:34
WTB Monk Rod w/energy +4-5 while enchanted and Halves Recharge time 8-10% Sbadboy85 Buy 3 Jan 25, 2006 07:22 PM // 19:22
+5 energy all the time fire wand naix Price Check 4 Oct 23, 2005 07:57 PM // 19:57
wts gold fiery dragon sword with +15% all the time -5 energy killer toast Sell 0 Aug 26, 2005 04:00 AM // 04:00
Adnams Bitter Questions & Answers 2 Apr 30, 2005 04:37 PM // 16:37


All times are GMT. The time now is 11:15 AM // 11:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("